CAD Studio · Autodesk Fusion

Things I model for fun

Personal models I build to get quicker in Fusion and to understand how real parts go together. There are 21 so far, and most start with a question like “how is that actually assembled?”

Featured models

01 · Featured · Full engine build

The V6 cut through an intake runner: the runner curving from the plenum into the near head, pistons in both banks, the header collector cut open on each side and a crank web, with each cut face hatched in colourRender of a V6 engine from the front: purple rocker covers, a brass 3-into-1 header on the near bank, a carbon-fibre intake plenum, a chrome pipe looping over the top and twin cone air filters at the front

Through an intake runner: plenum to port, pistons in both banks and both header collectors.

I worked through parts of it with Fusion360Mastery’s tutorials on YouTube (opens in a new tab).

Layout
V6, three cylinders per bank
Valvetrain
Single overhead cam per bank, roller rockers, two valves per cylinder
Intake
Central plenum with a runner to each port, fed from both ends by two compressor housings with cone filters
Exhaust
3-into-1 header on each bank
Sections
Three cuts across the engine, four along it
Disassembly
Nine stages, from everything on down to the bare crank

Cut along it

Lengthwise section low in the V6: the ribbed sump wall cut in a wave pattern, the crank, and the connecting rod big ends cut open on a crankpin

The cut runs through the ribbed sump wall and across the rod big ends on the crank.

Renders (6 images)

Sections (7 images)

Valvetrain & internals (4 images)

03 · Featured · Designed for my car

Diamond shift knob

A shift knob I designed for my own Subaru, threaded to fit its shift lever. It’s an octagonal “diamond”: a faceted crown over a tapering body, with a star-cluster emblem recessed into the top cap. The part is 316L stainless steel; the leather grain and blue cap are just Fusion appearances for the render. I took it past the render to a dimensioned A3 drawing with a parts list.

Thread
M12 × 1.25, 6H internal
Across flats
51.16 mm, octagonal
Overall height
68.7 mm
Material
316L stainless steel
Render appearance
Leather grain, blue cap
Drawing
A3 · three dimensioned views, two shaded views, parts list
  • Automotive
  • Detail drawing
  • Fusion Drawings

04 · Featured · A classic wheel, redrawn

SSR Mk-III replica

My replica of the classic SSR Mk-III, modelled as a 14‑inch wheel: a polished stepped lip and deep barrel, with a gold spoked centre on a four-lug hub, bolted in around its edge. The drawing breaks it into a cast centre, the rim and six nuts and bolts, and dimensions the width, bolt circle and centre.

Size
14-inch
Width
177 mm overall, 170.08 mm between the flanges
Bolt pattern
4 × 100 mm, 12 mm lug holes
Centre
Ø205 mm, six nuts and bolts
Materials
A356-T6 aluminium centre, 6061 aluminium rim, titanium bolts
Drawing
A3 · two dimensioned views, three shaded views, parts list
  • Automotive
  • Wheel
  • Fusion Drawings

05 · Featured · Learning Fusion’s Form tools

Ferrari 308

Work in progress
Enlarge: Render of a red Ferrari 308 body on a desert road from the front three-quarter: a low wedge nose with two headlight panels, a dark mesh grille across the front and a lower lip with two intakes

A Ferrari 308 I’m building to learn Fusion’s Form tools. Instead of sketching and extruding, you start from a rough T-spline body and push, pull and crease it into shape, which is about as close as Fusion gets to working in clay.

So far it has the wedge nose and headlight panels, the scoop down each side, the louvred sail panels and engine cover, and a mesh grille across the front.

I followed Learn Everything About Design’s tutorials on YouTube (opens in a new tab).

  • Automotive
  • Surface modelling
  • Fusion Form
Workspace
Fusion Form (T-spline surfaces)
Based on
Ferrari 308, mid-engine coupe
Views
Two road renders, one from above, four in Fusion

More views (6 images)